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The company in3.de offers the following variety of
services:
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| Trainings
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Competing
in
todays market depends strongly on your skills using the correct
tools. That includes not only knowing where to find the needed
functions, but also to optimize the workflow by better understanding
the way the software works.
With courses especially customized for the clients needs, I'll give you
the necessary edge towards the competition.
In3.de offers trainings in 3ds Max,
FreeForm (Modelling und Modelling Plus)
und ClayTools.
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| Presentation
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A
presentation should be edutainment. The visitors are bombarded with
information and should be attracted to the show at the same time. It is
therefore important that the viewer won't get tired or even give up.
In my career I can look back on several years of live presentations for
some of the biggest players in this market. I can help you present your
product in an informative way and effective in advertising.
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| Digital
productions
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Digital
editing
is essential in today’s visual advertising. It's not only the
bombastic effects like explosions and spaceships, but the subtle shifts
in visual impression which make the difference. Adding brilliance,
details and in general an ambiance is a major part of digital post
production to achieve, that the producer even prefers pure digital
produced images, so that one can define the exact form, movement, color
and sparkle for the final picture.
Our experience ensures that your production meets your ideas from the
very first idea up to the finishing touches. Since most of todays films
or commercials are digitally enhanced, also the viewer is more
demanding. the best one wins.
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| Industrial
design
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As
an qualified industrial designer I'll help you giving your ideas and
dreams a shape that fits. In this process the main concept is never
lost: form follows function. A finished product must be able to explain
itself in it's usability.
If desired, I may also convert your design concepts into digital
models. Those models may then be rendered as photorealistic images or
may be printed as real touchable models.
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| Re-surfacing
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The
creation
of animatable mesh-objects from your 3D-scans. 3D data derived
from 3D scans usually is very large and difficult to handle. This is,
because the more exact the resulting 3D object should be, the more and
smaller faces are needed. The resulting mesh then consists of millions
of small triangles. It is very difficult to adjust a texture on a
structure like that. Renderings of one or several objects like that
usually take a lot longer than of objects with less polygons. Also the
animation of highly triangled objects is difficult and might result in
undesired effects, since the triangles usually don't fit exactly in the
flow where the object needs to deform.
At in3.de your data will be converted into a clean mesh.
Additional structure details from the scan can also be displayed during
render time or in real time by the use of "normal maps".
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